Cue points management
• NOTE: the cue points are only operational when all memory blocks have been
recorded once.
• When a new ARM/REC command is issued on a block, all its cue points are cleared.
• If the Last Cue command cannot access the desired TC-pre-roll, the player remains
on the current cue point.
• If the Last Cue command refers to a TC that does not exist anymore, the key beeps
but the OSD still displays the number of the cue that you wanted to go to.
• Cue points can be marked across several blocks but the recall is limited to the
currently selected block.
Example:
◦ While recording on memory block 1, mark cue points 1, 2, and 3 on memory block
1.
◦ Press TAKE to start recording on block 2 and mark cue points 1, 2, and 3.
◦ Press TAKE and select memory block 2. The Last Cue command scrolls through
the cue points of block 2.
◦ To go through cue points of another block, select that block first then press Last
Cue.
• On OSD, the first information, displayed in white, refers to the cue points on the
playing block while the second information, displayed in red, refers to the recording
block.
NAC Camera Hi-Motion II
Application Start
At application start, this camera is in ARM mode and the recording starts on the first
memory block.
Configuration Parameter Values
• Port = RS422
• Protocol = Sony 9-PIN
• The PGMSpeed parameter value 1000 is available.
204 9. Advanced Control Modes
EVS Broadcast Equipment S.A. Issue 11.02.A July 2013
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